Skip to main content

Critical Role Has a Custom Zelda TTRPG, and We Might Never See It

An artistic rendering of the Die-Force.
Image: Legend of Zelda | Shutterstock/Cadmium_Red

Last night, Critical Role played a Legend of Zelda-inspired tabletop roleplaying game, and we might never get to see it, play it, or hear about it ever again. This could change but... who knows. The point is that there is a Nintendo-approved Zelda-inspired TTRPG out there, totally playable, and nobody is handing it out or even telling us how we might be able to see it, eventually.

io9 reached out to Critical Role and Nintendo for a comment. The only thing we heard back was that this is Nintendo’s call. We await the company’s response with bated breath.

So here’s what we know. Critical Role and Nintendo Treehouse collaborated to create this custom Legend of Zelda TTRPG that is based on the events and lore in Tears of the Kingdom. Nintendo actually sponsored the stream, which makes this a semi-official Legend of Zelda TTRPG. It uses both a D20, turn-based combat mechanic system which includes initiative and hit point-based damage. A slimmed-down Dungeons and Dragons combat is the best way to think about this. Kind of like Knave, a little like Into the Odd. Very Old School Roleplaying structures.

The TTRPG also takes inspiration from Apocalypse World by Vincent and Meguey Baker—in game design parlance, a game that does this is called “Powered by the Apocalypse”—and uses two D6 dice to determine success, success-with-complication, or failure. It has at least three stats—Wisdom, Courage, and Power, which can add bonuses or subtract from a roll.

Really, this is very little, this is almost nothing, but it’s something, and I am going fully out of my head thinking that out there, somewhere, is 20-ish page document that details all of this and was created under the auspices of Nintendo. It’s a great franchise to put into a TTRPG, and the fact that a lightweight, easy-to-play game is basically ready to go sends me into a tizzy. A lot of this is probably due to the fact that Matt Mercer, Critical Role’s resident GM and the game master for this one-shot voices Ganondorf in Tears of the Kingdom. I simply can’t imagine any universe in which “Critical Role creates a semi-official Zelda TTRPG” and “Matt Mercer voices Ganandorf” aren’t related.

So here we go, let’s see if this works. Dear Nintendo and Critical Role: Release the Zelda TTRPG! Let me read it! Give it to me!! Free the people’s princess!! Show me the Die-Force! If anyone—literally anyone—emails me back with more information I will absolutely let y’all know.

The Legend of Zelda One-Shot: Lookout, Here We Come! aired on Tuesday, May 30 on Twitch and YouTube. It will be released on YouTube Thursday, June 1 at 12:00 pm Pacific. The podcast version will be out June 6.


Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

Comments

Popular posts from this blog

14 of Rick and Morty's Most Excellent Season 4 Moments

In episode nine, “Childrick of Mort,” Rick fought a god when they both fell for the same woman. Er, planet. That moment doesn’t make our list, but it’s still a damn good one. Screenshot: Adult Swim It’s still hard to believe—after so many lengthy delays between previous seasons —that season five of Adult Swim’s Rick and Morty is almost upon us. While we count down the moments until the Emmy-winning series returns on June 20, we thought we’d also look back on season four, highlighting 14 of our favorite and most memorable moments (in no particular order... though we do have one very top favorite, as you’ll see) involving mostly Rick and Morty—but also Summer, Beth, Jerry, and Rick and Morty ’s creatively deployed guest stars too. “Why can you talk?” Screenshot: Adult Swim The A-plot of episode four, “Claw and Hoarder: Special Ricktim’s Morty,” follows the adventures of Rick, Morty, and Summer as they attempt to rescue Morty’s “slut dragon,” Balthromaw, from an evil wizard. ...

Websim.AI for AI Building Websites, Games and More From Prompts

Websim.ai is an AI-powered platform that allows users to generate and explore a simulated version of the internet. It uses advanced AI models like Claude 3.5 Sonnet and GPT-4o to create interactive websites, visualizations, and functional code in response to user prompts. Users can sign in with their Google or Discord accounts and input prompts ... Read more

Studio Ghibli Park Unveils Its Wondrous Valley of Witches

Screenshot: Kyodo News/YouTube With the Valley of Witches set to open March 16, Ghibli Park will finally be complete. Since 2022, the attraction—nestled in the Expo 2005 Aichi Commemorative Park in Nagoya, Japan—has unlocked realms inspired by Studio Ghibli’s legacy of films . But it’s not to be mistaken for a modern theme park; Hayao Miyazaki himself mandated that the experiences offered at Ghibli Park should evoke being in a Ghibli movie without disturbing the natural surroundings. So it’s more of a throwback to nostalgic attractions and walkthroughs with a carnival ride flair. Inspired by films including My Neighbor Totoro and Spirited Away, the first phase of opening kicked off two years ago, with other areas opening as they were completed. With the Valley of Witches, which features attractions inspired by Howl’s Moving Castle and Kiki’s Delivery Service, among others, the theme park will finally be open in full beginning March 16. Media outlets such as Kyodo News were able...